Have got the first two models of what’s turning into an ever growing project into paint.
First up is Hitaki, the colour reference for this model was very limited so went with the cover art I showed at the start of the project. To get part of the comic feel around the eyes of being in shadow I used brown then black washes until I got the desired effect
Next up is Mad Ronn, who I took the reference from the same picture, On his shoulder pads I hand painted the ABC but went with simple yellow dots to represent the stars
That’s all for now, so until next time have fun !
As we’re almost two-thirds of the way through June and the last three posts on the Buffet have been on other matters, you may be under the impression that my entry for Forgotten Heroes may have been…well, forgotten.
However, this is not the case, as I have been working on it behind the scenes, in amongst all the other things I’ve been up to.
When I first introduced the base model that I was planning to turn into Rom, it looked like this:
The first order of the day, in order to get Rom’s iconic spread-legged stance, which according to Messrs Keanrick and Mossop is the stance of a hero, I sliced his base in half and spread his legs. In order to do this, I did have to cut upwards, as it’s not evident from the picture, but right at the very top of his legs, they are joined by a very thin piece of plastic.
I then jammed a trangular needle file between his thighs, bent his ankles inwards and glued him to a spare HeroScape base I had knocking about. I then cut off his head and left arm.
As the base figure is looking down, when I repositioned his head to look to the left (from his point of view), there was a small wedge-shaped gap in the throat area, which I knew I would have to fill at some point.
Regarding the left arm, as I wanted to preserve the shoulder joint/pad, in order to position the arm in the right place, I needed to carve off some of the left shoulderblade/back, so that the arm would sit flush and not look too out of place. This was then glued into place and the model left to ‘set’.
Upon returning to the figure later, I discovered that whilst the glue had worked on the base, I’d forgotten that HeroScape bases have a sticker on top and this had pulled away from the plastic base beneath. So I decided to alter the stance to a slightly less heroic spread of legs and re-base it directly on to a 2 pence piece.
So, proto-Rom was now in the correct stance, but was unarmed.
Rummaging through my bits box, I eventually cobbled together his Neutraliser from various plastic odds and ends, including the remains of a plastic GW Dalek and part of a Kroot rifle.The most iconic part of his weapon is the ribbed cooling vents(?) just behind the emitter, which took a bit longer to find a suitable part.
I then cut between the figure’s index finger and thumb, prised this gap open, bent the fingers around the handle of the Neutraliser and glued everything into place, like so:
Now that proto-Rom was assembled, I needed to tidy up his base and fill the gap in his neck, or one good knock would send the head flying, so out came the Miiliput and he was given a textured base and the gap was filled. I also ran the thin edge of a needle file across his eye slot, as this wasn’t quite the right shape.
Once the Milliput was dry, the next stage was to give the whole figure a base coat. As I wanted to replicate the comic book version as much as possible, who is very shiny, I decided to use some Plastikote Chrome Effect spray on the whole figure, which is why I did not add the transparent red emitter for the Neutraliser or his visor. And this is the result:
And that’s the progress so far. Other than addiing the red emitter, visor and chest lights and repainting the base, I think he’s pretty much done.
I’m trying to decide if I should give him a black wash to highlight the shadows a bit more, or just leave him really, really shiny. I think I’ll have to look at him in full natural light to make that decision, but if anyone else wants to venture an opinion on that, please feel free to do so.
Until next time…
The week started out simple with painting two miniatures. One was from Crossover and the other from Reaper, I give you Cyclops and Colossus.
Still need to add clear bases. My next mini that I was going to attempt was placed on the back burner as I’ve got a problem paying for shipping when it’s more then the actual mini. Wasn’t quite to sure what to do next in its place. When I decided to do an add on for Cable. So I decided on Blaquesmith.
You’d think it would’ve been simple, I’m not that lucky. First I had to find a mini to use, I was going to go with Leech(which I might still do) but went with a moloid instead. I started by giving him some boots, utility belt, & trimming his ears.
Then a headset, & painted him up. Like I said in my last post( John C’s the thing). I think I’m going to repaint also, need to find a duller red. Hoping my next one will improve slightly.
Been progressing along with the remaining robots that I want to finish for this years submission. First up is Happy Shrapnel/ Tubal Caine, just need to finish the reverse of the weapons and this one will be finished
Next up is the progress on Morrigun, the main shaping is now finished, just need to add all the extra little details that Clint drew
Have made some small progress on Blackblood, probably due to how much work Mongrol took, but don’t regret getting him finished first.
Last up is Nemesis, he won’t count towards my entry as I started him before June, but I thought I would include him in the pictures as he makes up part of the warriors story
That’s the lot for today, so until next time have fun !
Week two of my “Forgotten Heroes” project didn’t get started till Sunday. Indeed hobby time has been very limited all week, still once I got chance to have a bit of a bash at these two miscreants I was able to move them along and get some of the “bits” done I was nervous of doing one of which was Mer-man’s face and the other was Stratos’ face plate. I began this by adding two blob’s of putty over his eyes then shaped these into a sort of butterfly shape before adding two eye lenses in the same way as I did the detail on his belt buckle, a bit more “faffing” about and I was happy, I then added Mer-man’s greaves, these were just two blobs of putty slapped onto the front of his shins then smoothed out around his calves and shaped with one of my colour shapers to the right shape. I added the “double top” details to them next by pushing a ridge around the top of the front, and then smoothing this to shape.
Tuesday, and it was time to bite the bullet and start adding Mer-man’s face, so taking two small “cones” of putty, I placed one either side of his face, on the “lugs” I’d already added, then after smoothing these down towards where his cheeks would be I pushed in the “fins” with my pointed colour shaper, defining these more with my pointed probe. I then pushed the curves into the outer edges of these to complete the “fin” effect, not exactly like either the cartoon or action figure, but a little like both, so I was happy. I then took two tiny balls of putty and set then into the fins as his eyes, adding the centres as I did with Stratos’ and using the tip of my small knife to push the details in around them. Then turning to Stratos’ himself, I added his “hairy” lower legs (the action figure uses the same legs as Beastman, you see), now whether these are supposed to represent feathers I don’t know, but I decided to add them anyway, and indeed made the hairs longer than on the original to strengthen the ankle where it meets the floor and to hide some of the foot on the raised leg, these were just blobs of putty pushed round his shins and then the fur was tapped in like I did with their pants.
Thursday, and it was straight to work on Mer-man’s face again, I started by running some putty over the top of his head, and down the back of it, then smoothed this to a thin layer. Next I made a small cone of putty and placed it on the lower centre of his facial area, and blended this into the upper part just applied, I then pushed his mouth in with the end of a cocktail stick, finally here I ran a small sausage of putty across the top of the fins and eye area, and smoothed this into a sort of eyebrow. Turning to Stratos’ I rolled out two tubes and applied them on either side of his rocket pack harness, then taking the cocktail stick again pushed it up the bottoms of the tubes to form the rocket vents. The feathers on the shoulder straps of his harness were next, there are six of these (three on each side), these were just small ovals of putty, pushed into place, then flattened, and the feather details were then tapped in with the blade of my small knife (you can’t really see them in this photo, but I’m sure they will be in view once I take one from round the front again).
Friday, set to work on the armour that runs up Mer-man’s chest today, firstly I ran several mall sausages of putty across his chest, from the top of his belt up to the top of his “pec’s” and these were then detailed by pushing ridges vertically into them. I then ran a “rope” of putty around his neck in a wide loop, and set his shoulder pads off of this, these were just teardrop shapes of putty, put over his shoulders, and then the “fin” style details were pushed into these (in the same way as his head fins) using my pointed colour shaper. Then turning to Stratos I added the first three of the feathers on each of his arms (he needs six on each) these were done in exactly the same way as the ones on his shoulders.
The end of the sculpting though not exactly “in sight”, is definitely a few “stations” nearer now, though I starting late again this week as I went to Phalanx wargames show yesterday (mainly to sell on the “bring and buy”, but I did buy a couple of packs of figures, my first for nearly two years!) hence this late post. Oh well better crack on as they say.
Till next week, Excelsior Roger.