Jessica Jones (Kaptain Kobold)

In terms of the Forgotten Heroes project this is a little bit of a cheat, since I actually started this figure back in February. But it had sat at a very early stage of progress for months, and I decided to finish it as my second figure for the challenge. I think I’m allowed, since I’ve already done one original figure this month.

Jessica Jones (played by Krysten Ritter) is a cynical, hard-bitten New York private investigator, who also happens to have super-strength. As the series progresses we learn that she has a traumatic past, linked to a particularly powerful, deadly and amoral superbeing, Kilgrave, played by David Tennant.

I’m only familiar with the Jessica Jones from the TV series; here appearance in comics was well after my time. So this is the look I was basing it on:

A pretty straightforward look, really.

As a base figure I used the 3D-printed Alexandra Pryce figure I used for Jenny Everywhere last year, although I used the 28mm version this time.

I didn’t get any pictures of the initial work I did on the figure, but it involved:

(i) Trimming off all of the sci-fi clothing detail.
(ii) Cutting off her bun.
(iii) Using milliput to make a jacket, boots and some new hair
All straightforward stuff.
The finished result was this:

The painting was easy. I chose not to remove the figure from its original base, and mount it on clear perspex, because of the work I’d had to do on her boots. I also trimmed back her hair to giver her a higher forehead.

Here’s the finished Jessica.


I’m pretty happy with how she has turned out, although with hindsight I would have liked to have modelled her scarf as well, so the figure fitted my cosplay for Supanova. There’s still scope for giving her a camera as well.

But that’s me done with Forgotten Heroes for 2017. See you all next year.


Slaymaster – Part 7 (Kaptain kobold)

Slaymaster is complete!

I won’t go through the tedious painting process in detail; It was mostly block colour and dry-brushing, with a thin ink wash into some of the recesses to pick out detail.

In the comics it’s unclear what colour hair he has. It looks black, but is sometimes coloured with a little bit of brown, which may just be artistic highlighting. I opted to paint it black and give it a token brown dry-brush.

It was no trouble at all to use a fresh, sharp and sturdy scalpel blade to remove the figure from its original Heroclix base. I then glued him to a clear Perspex base from Aetherworks.

Here he is in comparison to the original Daredevil figure. Yes; I had a duplicate; that’s why I used the figure for the conversion in the first place.

 On the whole I’m very pleased with how Slaymaster has turned out, given that I wasn’t sure I’d be able to deal with one or two of the technical or modelling issues involved. Once again, making things up as I went along stood me in good stead.

Here’s all of the posts covering this conversion:
 Part 1Part 2Part 3Part 4Part 5 – Part 6

Old foes fight once again!

And finally, here he is with my Forgotten Heroes entries from last year (including the Marvel Girl I did as a practice run). From left to right: Captain UK, Marvel Girl, Slaymaster, Jenny Everywhere.

Thanks to everyone who’s followed this project over the past week or so. I’m not sure I will start a new figure this month, but I do have one I started and half-completed earlier in the year, so I will probably finish that off just to stay in the game.

Slaymaster – Part 6 (Kaptain Kobold)

It’s time to start painting Slaymaster!

First of all, a grey undercoat.

It may have missed a few bits. No big deal.

His costume is yellow. Dick Garrison suggests that yellow is always fun to paint, and I know what he means; a lot of yellows are horrible to use, and mine are mostly very old GW paints, which are the worst. Fortunately his costume isn’t a bright yellow, and I have a rather nice Derivan ‘Desert Yellow’ which covers beautifully. I brushed it over the top of an orange-brown base, the brushed a brighter yellow over the top for highlights. The result is … yellow.

I painted the belts in a darker orange-brown, and did his face the same as a base for the flesh-tone.

In the next post – the finished figure!

Slaymaster – Part 5 (Kaptain Kobold)

The final modelling stage for my Daredevil to Slaymaster conversion was to equip the assassin with some weapons. The version I am basing my figure on uses a rather impressive claw device attached to his right hand, and I decided to try and build it.

Of course, what I hadn’t thought through was just how I was going to do it, since claws are small, fiddly things to model. I considered thin card, but thought it might be too flimsy. Also pieces of toothpick. At one point I just considered scrapping the whole thing and giving him a weapon of my own design (as in ‘something easy). Then I was looking at the mess on my painting desk, and saw a small piece of foil I’d taken off the end of a tube of acrylic paint a few days previously. A couple of minutes with a scalpel shaped it into the claws I was looking for, and I attached them to his hand

Ah, you say, but foil is no more robust than card. Yes, that’s true. But it was easier to cut and shape and, once I’d fitted it, I hit on a cunning plan. I coated the claws with a couple of alternating layers of superglue, then white wood-glue using the end of a cocktail stick. Each layer was left to dry in between. When it was done I had something that was solid, but still maintained the thinness I was after.

Why is the inside of the device green? Because the foil it’s made form came from a tube of green paint, silly!

One it was all done I added the body of the device, and then what the Lego people call ‘greebling’ from more card and a piece of tube from a cotton-bud.

On his other wrist I added some spiky weapons, the nature of which I’ll leave to your imagination and mine. They’re just three pieces of wire, cut to length and carefully glued into position. They help balance the figure out.

So, unless I think of anything else, that’s the conversion work finished. The next stage will be a thin coat of PVA glue just to seal all of the joints and help everything hold together, and then I can undercoat and consider how I’m going to paint him.

Slaymaster – Part 4 (Kaptain Kobold)

First of all I lopped off the top of his head, since it’s easy to replace with a blob of milliput which can then be worked into the hair itself. I’ve found working a thin layer of milliput over a ‘complete’ head to be more difficult.

If you look closely, you can see that I drilled a very small piece of wire into his chine. I reasoned that giving the beard a little support wouldn’t hurt and, if I couldn’t mould one with the putty, the wire itself would do at a pinch (and with a creative paint-job).

Here’s the hair and beard completed. I added more hair than I needed, and then carefully removed bits until it looked right. I think there’s still more hair than the figure needs, but it looks good, so I’m going to leave it for now.

The trickiest part was getting the look of Slaymaster’s widow’s peak. I’m not sure if I’ve really managed it, but I’ll get a better idea when the figure is undercoated, and can make minor adjustments then if need be. The beard worked out fine.

Something was missing. The moustache. I had planned to just paint it on, but decided that there was no harm in modelling one. Aside from the fact that it was very fiddly work indeed. Again, if it doesn’t work out I can correct it later.

The next stage is to add the claw weapon he used in the Denmark Street fight, and possibly add something to the other arm. And then the modelling stage will be complete/


Slaymaster – Part 3 (Kaptain Kobold)

I have given Slaymaster his equipment belts today. They’re probably chunkier than they should be, and lack a certain amount of detail, but should do the job.

The basic belts.

And with pouches and holsters added.

The holsters should be higher up under the armpits, but the figure didn’t really allow for that possibility. As I said at the outset, the later incarnation of Slaymaster has no fixed costume, giving me a lot of leeway in how I choose to interpret him.

My next job will probably be the hair and beard.

Slaymaster – Part 2 (Kaptain Kobold)

Nine days into Forgotten Heroes 2017, and my progress on converting Daredevil into Captain Britain’s arch-enemy, Slaymaster, has been slow. I have trimmed the excess bits off the figure, although I suspect I’ll find some more work for the sharp knife once I put an undercoat on the figure and can see it better.

I did notice that the pose of the figure would cause some awkward problems later. The way the head is turned means that it will not only be tricky to fit the crossbelts over one of the shoulders, but also quite hard to put on Slaymaster’s trademark beard.

So I cut off the figure’s head …

… and then reattached it facing in a more usable way. I re-positioned it slightly after taking the photo; it looks better in reality than it does in the picture. The gaps in the neck can be filled in with milliput, but Slaymaster has long hair as well, so some of them will be covered up.

The next stage is to fit him with some additional belts for his weapons and equipment.