This 28mm scale plastic model of the “Marvel Worldwide” character Warwolf was kit-bashed together using the top half of a “Mage Knight” Feral Werewolf, a “Games Workshop” powerfist and the legs of a “Heroclix” S.H.I.E.L.D. Trooper. The conversion piece initially looked rather top-heavy, so after pinning the lycanthrope’s torso to his legs, I used some grey-stuff to make the waist fill out a little more smoothly. In addition, I ‘bulked up’ the area by cutting off the figure’s original waist pouch and replaced it with a number of larger bags and grenades, courtesy of a “Warhammer 40K” Cadian Trooper sprue.
The miniature was initially primed “Vallejo” White, with its furry torso and head receiving a coat of Heavy Sienna. I then began tidying up and highlighting all the figure’s pouches, as well as his boots and belt with Pale Grey. The S.H.I.E.L.D. agent’s distinctive blue uniform was painted using a combination of Heavy Blue and “Citadel” Drakenhof Nightshade (with some Asurmen Blue too).
Disconcertingly, I then faced a similar dilemma with Warwolf’s jagged teeth and mouth. The anti-hero’s open jaws are full of teeth, tongue and slobbering lips, as well as a roof which has lots of delicate tissue ridges sculpted upon it. However, I felt that if I painted the inside of the palate red, then that would clash with Martin’s lolling tongue and simply make the entire snout look far too busy. As a result I simply ‘brushed’ all the fangs with “Vallejo” White and a dab of “The Army Painter” Heavy Strong Tone Quickshade, whilst ‘picking out’ his tongue with “Vallejo” Heavy Red and “Citadel” Carroburg Crimson.